Jed@Jed037
Hobby Programmer
Unity Fixed Resolution Render Feature
SIMD Bit-Gather: X86 AVX2 Edition
Unity Pixelated Dithering & Color Compression in URP
Ray-Marching and Temporal Depth Reprojection
Surface Nets Vertex Ambient Occlusion
Bug Gallery
Cool Stuff Gallery
GPU Compute-based Linear Memory Allocator
cFlake Engine Rewrite (maybe?)
Yet Another Archetypal ECS Rust Implementation